Volg De Aanwijzingen In Dit Seo Rapport Om Uw Website Te Optimaliseren Voor Zoekmachines
Gemaakt Op : 2018-05-14 13:43:27
|is a||5||0.973 %||No|
|this project||4||0.778 %||No|
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|Nick Wagter||4||0.778 %||No|
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|About Portfolio||3||0.584 %||No|
|Age of||3||0.584 %||No|
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|Click here||2||0.389 %||No|
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|Age of Destruction||3||0.584 %||No|
|am proud of||2||0.389 %||No|
|is a game||2||0.389 %||No|
|Adventures in Time||2||0.389 %||No|
|Searos The Artifact||2||0.389 %||No|
|a game I||2||0.389 %||No|
|a lot of||2||0.389 %||No|
|The Artifact Hunter||2||0.389 %||No|
|had to use||2||0.389 %||No|
|Destruction is a||2||0.389 %||No|
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|About Portfolio CV languagearrow_drop_down||2||0.389 %||No|
|tresures This game is||1||0.195 %||No|
|the color of his||1||0.195 %||No|
|ancient tresures This game||1||0.195 %||No|
|some hidden ancient tresures||1||0.195 %||No|
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|This game is not||1||0.195 %||No|
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Adventures in Time was a project I made for school in C++. In this project we had to use given assets to create a platform game. The challange in this project was to draw all the tiles and enemies using a lua file generated by the tile editor Tiled. We also had to use special tiles for the enemy so it would change direction.
Orc invasion is a game I created in my second grade of game dev school.
This was my first real working 3D project were I used the build in Navmesh component in Unity
The assignment was to make a 3d shooter Island game but I wanted to do more than just shoot with a gun.
That's why I made a bow where I calculate how much force I apply to a arrow depending on how far you pull it back.
I also created a music and option menu.
And started working on a inventory system where you could craft arrows.
I wanted to create something new, also I was watching a lot of yugi-oh so I had an
idee where I wanted to be able to use Augmented Reality to make wizards pop out of cards so they could fight to the death.
And this is the product I made with a lot of researching.
The wizard got the color of his element here you see a ice mage fighting a fire wizard.
By pressing virtual buttons an event is triggerd that will animate the wizzard and will shoot a "Spell" when the wizzard is done casting.
Searos The Artifact Hunter is a 2D mobile platform game where you have to jump a way through a level with obstacles.
You are a tresure hunter looking for some hidden ancient tresures.
This game is not jet finished but will be put on the goole play store when I am done with the first 15 levels.
Age of Destruction is a game I made with a other student for our examproject.
Age of Destruction is a 3D fantasy Rpg where you need to complete some basic quests and gather equipment to become strong enough to fight the boss at the end of the story line.
We made this project with Unity 3D and C#
Building this game the biggest challenge was the quest- and inventorysystem and saving the data because it was something we had never done before.
In the end it was pretty easy to do but we needed to write a good structure so that it was easy to save and use in the game.
Here is a link to the portfolio of my team mate who worked with me on this project.